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Badgerland Box Invitational

Badgerland Invitational

Bearpaw Lacrosse is excited to be expanding to Wisconsin for the first annual Badgerland Box Invitational!
Play Box!

Badgerland Box Invitational: December 10-11, 2022

Location: Uihlein Soccer Park, 7101 W. Good Hope Road. Milwaukee, WI   53223

USBOXLA Sanctioned: All players and coaches must be members. If you are not already a member please use this link:

4 Divisions:

  • Peewee
  • Bantam
  • High School B
  • High School A


Approximate Game Times:
8 am to 10 pm
Sunday: 8 am to 4 pm

Fee: $1900* per team

*Earlybird and multi-team discounts available.

$500 deposit due upon registration / Balance is due November 1st, 2022.
Failure to meet the final payment deadline will constitute non-acceptance of the tournament registration and a forfeiture of the tournament spot and deposit fee. 

We will follow the USBOXLA rule book with the following changes.

  • 3 x 12 min running time periods.
  • 1 min rest between periods.
  • Last minute of the 3rd period is stop time if teams are within 2 goals.
  • Game clock starts on time whether teams are ready or not.  Any team in violation will be given a 2 min delay of game penalty.
  • 1  30 second timeout per game per team.  A time-out stops penalty time but does not stop game clock.  No timeouts the last 2 min of the game.
  • Pool & Bracket Play - If tied after regulation time teams immediately proceed to a USBOXLA Shootout (3 shooters each and home team decides on whether they will shoot first or second).  If tied after that, there is a sudden death shootout round (all rostered players must shoot before any player shoots twice).
  • Championship game will play One 5 minute sudden victory overtime.  If it is still tied then a shootout will decide the champion.

USBOXLA Rule Book Can be found here: OFFICIAL-USBOXLA-Rule-and-Situational-Book-NO-PRINT

Tie Breakers

Max Score Differential Per Game 10

NOTE: Tie breakers within TourneyMachine never go back to the top of the tie breaker list. For example, if three teams are tied with Head to Head as the first tie breaker, and all three teams have a 1-1 record against each other, the Head to Head rule doesn't break any ties. The system will then go to the next tie breaker. If the next tie breaker is Goal Diff and Team 1 has a differential of 3, Team 2 has a differential of 2 and Team 3 a differential of 1, then Team 3 will be last, Team 2 second and Team 1 first, even if Team 2 beat Team 1 Head to Head because it was bypassed in the first step and does not go back to the top, even after Team 3 is eliminated by the differential rule. 

  • Record - This is in part based on winning percentage (see below), but also favors the team with the greatest number of Wins, or the least number of Losses. For example, if Team A is 2-4-0, Team B is 1-3-2 and Team C is 0-2-4, they have the same winning percentage, but the Record would favour Team A, then Team B, then Team C due to the Wins.
  • Winning Percentage - This is computed as: (Wins + 0.5 * Ties) / (Wins + Ties + Losses).
  • Points - Some tournaments allocate points for Wins, Losses and Ties. For example, you could assign 3 points for a Win, 0 points for a Loss, and 1 point for a Tie (a common scenario in soccer). If a team goes 1-1-1 they would receive 4 points (3 for the win and 1 for the tie), then if another team goes 0-0-3 they would receive 3 points (1 for each tie).
  • Head to Head - This breaks ties based on the Record tie breaker (or Points, if points are used) against the tied teams. For example, 3 teams have the same overall record at 4-2 and all 3 of the teams played each other an equal number of times. If one team's record against the other two was 2-0 and another team's was 1-1 and the last was 0-2, this tie breaker would rank them accordingly. If all three teams had identical 1-1 records, this tie breaker would not be used.

    It should be noted that this tie breaker is completely ignored if all of the teams tied do not play each other an equal number of times. For example if there are 3 teams tied and one team played the other two, but the other two did not play each other, this tie breaker will be ignored (regardless of the outcome of the two games played by the first team).

  • Head to Head Two Teams Only - This is the same as the Head to Head tie breaker, except this one will only be used if only two teams are tied. If there are three or more teams tied (even if they all played each other), this tie breaker will be ignored.
  • Head to Head Goal Diff - This breaks ties based on the differential against the teams tied with. For example, if 3 teams have tied, this tie breaker calculates the differential for each team, but only using games where the teams have played each other.

    It should be noted that this tie breaker is completely ignored if all of the teams tied do not play each other an equal number of times. For example if there are 3 teams tied and one team played the other two, but the other two did not play each other, this tie breaker will be ignored (regardless of the outcome of the two games played by the first team).

  • Goal Diff - The differential tie breaker determines the total difference between a team's score versus their opponents'. The largest differential wins the tie breaker.
  • Goals Scored - The total of a team's score. The higher total wins the tie breaker.
  • Goals Allowed - The total of a team's opponent's score. The smallest total wins the tie breaker.
  • Pool Place - This tie breaker is only relevant when breaking ties across an entire division. For example, if you have the places set in your pools, within the divisional rankings, this tie breaker will determine that all first place teams in their respective pools should rank higher within the division then second place teams in the pools, and so on.


  • USBOXLA Sanctioned

    Every player and coach must be a member of USBOXLA for insurance and safety.  If you do not have a USBOXLA membership you need to go to and apply for either a weekend warrior membership for $20.00 or annual membership for $45.00.

  • Online Schedules & Scores

    Online Schedules & Scores. In most cases, schedules will be available 5 days prior to the start of the event.

  • Electronic Waivers

    All players and staff must compete the electronic waiver. If your team is not listed please contact us before filling out the waiver.

  • Safety

    We only use Certified Athletic trainers for our events.

  • Stay to Play Lodging

    Coming Soon

  • Recruiting

    All of Bearpaw's events will have college coaches on site in one capacity or another depeiong on the recruiting season for the different levels. Exciting news and more to come!!!

Key Points

  • USBOXLA Sanctioned
  • 4 game guarantee
  • 2-3 officials per game
  • Certified Athletic Trainer
  • Turf playing surface
  • Goal Size PeeWee 4′ x 4′  All others 4′ x 4’6″ 
  • Boards all around – no opening behind goals
  • Free recruiting profile with Captian U
  • Videographer

Questions: Contact us to get your team in on the action!  [email protected] / 317-762-9163